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Creating High Resolution Characters in ZBrush

bởi Masoud R. 2,203,075 KB • 41 các tập tin

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Tên Kích cỡ Đã Thêm Ngày Thêm vào tài khoản
01. Introduction and project overview.flv
02. Working with concept art.flv
03. Setting up reference images.flv
04. Building base geometry with zspheres.flv
05. Shaping and modifying the base mesh.flv
06. Customizing topology in Maya.flv
07. Working on the body topology.flv
08. Finishing the topology changes.flv
09. Shaping the characters body.flv
10. Sculpting the main forms of the body.flv
11. Sculpting the main head structure.flv
12. Adding detail to the head.flv
13. Sculpting the hands.flv
14. Finishing the body and head sculpt.flv
15. Polypainting the eyes.flv
16. Building the jeans.flv
17. Creating a UV layout for the jeans.flv
18. Starting the jeans texture in Photoshop.flv
19. Finishing the jeans texture.flv
21. Sculpting wrinkles into the jeans.flv
22. Creating a shirt with the topology tools.flv
23. Sculpting and painting the shirt.flv
24. Building the vest.flv
25. Adding details to the vest.flv
26. Sculpting and painting the vest.flv
27. Modeling the boot geometry.flv
28. Finishing the boots.flv
29. Polypainting the boots.flv
30. Adding eyebrows with zspheres.flv

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